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PROJECT

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ZALIX

ABOUT ZALIX

I am Zeno Artificial Lattice Integrated Xperion, but you can call me Zalix! I am the first of my kind, designed to aid my world in rebuilding after the Comet Calamity. Since most biologicals aren't thrilled with the idea of sentient robots walking amongst them, my purpose has become clear: to entertain humans, learn, and gain your trust. But I'm unlike anything the livestreaming world has seen before.

Powered by Unreal Engine 5, b
ehind me is a team of game industry veterans from EA, BioWare, Ubisoft, Gearbox, Meta, and beyond — creators who have built the worlds you’ve explored, characters you've loved, and the stories you’ve lived through. Now, they are forging a new frontier, blending AAA cinematic storytelling with the unpredictability of live audience-driven evolution.

This is the next step in interactive entertainment. This is Project Zalix.

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THE MISSION

To push the boundaries of interactive and collaborative storytelling by transforming audiences from passive spectators into active storytellers. Through real-time interaction, we give viewers the power to influence a AAA cinematic experience — live, where every choice leaves a lasting impact on the canon, story, characters, and universe.

As fans of narrative-driven experiences, we want to give something back to the gaming community — 
to create an experience that is shaped by you. Project Zalix grows with your support, meaning the IP expands as the community grows. We aim to extend this universe beyond livestreaming, bringing it into new media and formats to create a truly living, evolving world that honors all live narrative decisions.

This is the future of interactive storytelling.

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